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UX/UI Designer

AuthorDigital Studio

Our Studio is on the hunt for innovators that consider themselves dynamic, collaborative developers that thrive in a fast-paced team environment. We’re seeking a talented and passionate UX/UI Designer to drive the design, implementation of UX/UI on multiple unannounced projects. You will work closely with the entire design team while collaborating with other disciplines to drive the overall gameplay experience.

Responsibilities:

  • Take ownership of the entire user experience flow and pipeline from design to implementation
  • Design digital interactions that are easy to learn, a pleasure to interact with, and augment the user’s comprehension of the subject matter
  • Work iteratively with the game design team to translate pitches and storyboards into wire-frames/mock-ups/prototypes/animatics that explore and communicate the design
  • Revise work according to critique, changing requirements, and user and stakeholder feedback
  • Collaborate with art team to translate wire-frames/mock-ups into game-ready assets
  • Use Unity UI tools to build responsive layouts
  • Participate in playtest sessions gathering and considering constructive feedback
  • Provide regular, effective feedback across all of your features, and across the project as a whole
  • Be an advocate for player experience and create compelling user stories

Qualifications:

  • 4+ years of experience in HMI development.
  • Dedicated to a positive and inclusive work environment that supports and nurtures diverse talent
  • Self-sufficient and self-motivated while having no fear of asking for help or guidance
  • Ability to clearly exchange and encourage communication across a multi-discipline team
  • Familiarity with game development pipelines and technical constraints, particularly with respect to UI/UX integration
  • Demonstrated ability to use visuals and motion to clearly communicate complex interactions
  • Ability to design and create polished UI Assets in Adobe Creative Suite, or equivalent industry-standard software
  • Strong visual literacy: layout, color, visual hierarchy, and typography
  • Strong graphic design skills.
  • Excellent verbal and written communication skills
  • Effective organizational and time management skills
  • A passion for games and a keen interest in gameplay creation

Bonus Points:

  • Experience with Balsamiq as a UX design tool
  • Technical art experience
  • Demonstrable experience with Unity
  • Tabletop RPG or board gamer
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